Gaming refers to the online gaming industry, including multiplayer games, platforms, esports, and related streaming services.
Gaming refers to the online gaming industry, including multiplayer games, platforms, esports, and related streaming services. It relies on highly available, low-latency infrastructure, making it a prime target for denial-of-service attacks. Recent reports indicate the Aisuru botnet drove record DDoS volumes in Q3 2025, highlighting its cybersecurity exposure and potential revenue impact.
The Silver Fox cyber threat group is conducting a targeted spearphishing campaign against Japanese businesses, particularly manufacturers, during the annual tax filing and corporate restructuring season. The attackers…
At the World Game Protection Conference in Las Vegas, cybersecurity experts warned that the gaming industry, particularly casinos, should prepare for a rise in cyberattacks. The reliance on digital systems for…
On March 28, 2026, the US Treasury Department announced the lifting of sanctions on Venezuela's gold and mineral industries. This move aims to facilitate US firms' access to Venezuela's rich natural resources following…
On October 24, 2025, Microsoft Azure mitigated a record-breaking DDoS attack measuring 15.72 terabits per second, launched by the Aisuru botnet. The attack targeted a single endpoint in Australia and involved traffic…
Arkose Labs released its Q4 2025 threat intelligence report, revealing a 67% increase in SMS toll fraud, a 125% rise in gaming attacks, and a 97% surge in fraud targeting the fintech sector. The report indicates a…